With the analysis among 2,383 patents, we discovered top 475 key players by total patent application. Sony Computer Entertainment, Inc., Microsoft Technology Licensing LLC, Sega Group Corp. are dominant in this area. They take 11.88% of the total patent filing.
Sony Computer Entertainment, Inc.
Tokyo-to, Japan
Patent: 103
Microsoft Technology Licensing LLC
Washington, United States
Patent: 93
Tokyo-to, Japan
Patent: 87
Sony Interactive Entertainment LLC
California, United States
Patent: 84
Washington, United States
Patent: 46
Hokkaido, Japan
Patent: 43
Konami Digital Entertainment Co., Ltd.
Tokyo-to, Japan
Patent: 40
Noord-Holland, Netherlands
Patent: 31
California, United States
Patent: 28
With the analysis among 40 patents, we discovered top 18 start-ups by total patent application. Teslasuit, Sliver VR Technologies, Inc., Arozzi Europe AB are active in this area.
Sliver VR Technologies, Inc.
California, United States
Patent: 5
Pennsylvania, United States
Patent: 2
Aftershock Services, Inc.
California, United States
Patent: 2
Massachusetts, United States
Patent: 2
Sports Virtual Training Systems, Inc.
Colorado, United States
Patent: 2
North Carolina, United States
Patent: 1
Innopeak Technology, Inc.
California, United States
Patent: 1
Hamburg, Germany
Patent: 1
With the analysis among related 437 patents applied in the last 5 years. We discover 112 most active companies in this area. The fast-growing Sony Computer Entertainment, Inc., Sony Interactive Entertainment LLC, GREE, Inc. take 26.54% of patent filing during this period.
Sony Computer Entertainment, Inc.
Tokyo-to, Japan
Patent: 59
Sony Interactive Entertainment LLC
California, United States
Patent: 47
Tokyo-to, Japan
Patent: 10
Warner Bros. Entertainment, Inc.
California, United States
Patent: 7
California, United States
Patent: 6
California, United States
Patent: 5
With the analysis among related 437 patents in last 5 years, we discover 66 new entrants. MIXI, Inc., NVIDIA Corp., Sungwon Electronics Co. Ltd. are the most active new entrants in this area.
California, United States
Patent: 6
Sungwon Electronics Co. Ltd.
Zhuhai Kingsoft Online Game Technology Co., Ltd.
Guangdong Sheng, China
Patent: 4
Ningbo Geely Automobile Research & Development Co. Ltd.
Zhejiang Sheng, China
Patent: 4
Kanagawa-ken, Japan
Patent: 4
California, United States
Patent: 3
PLAYERUNKNOWN PRODUCTIONS B.V.
Shanghai Dalong Information Technology Co. Ltd.
Shanghai Shi, China
Patent: 3
With the analysis among 120 patents, we discovered top 43 universities and scientific research institutions by total patent application. Carnegie Mellon University, Institute of Automation Chinese Academy of Sciences, Flinders University are dominant in this area. They take 15.83% of the total patent filing.
Carnegie Mellon University
Pennsylvania, United States
Patent: 6
Institute of Automation Chinese Academy of Sciences
Beijing Shi, China
Patent: 6
South Australia, Australia
Patent: 4
Zhejiang Sheng, China
Patent: 4
University of South Australia
South Australia, Australia
Patent: 4
Rutgers State University of New Jersey
New Mexico, United States
Patent: 3
Dundee City, United Kingdom
Patent: 3
Dresden University of Technology
Sachsen, Germany
Patent: 3
South China University of Technology
Guangdong Sheng, China
Patent: 2
Technical University of Berlin